
If the player has backup save files that were also made before being able to choose a birthday, those backups do not get updated with the birthday chosen in newer days, and every time the player accesses these backup days, they will have to choose a birthday again. If playing on a save file that was started before player birthdays were implemented, the player will be prompted to choose a birthday once their character wakes up. If the player's birthday is concurrent with their spouse's birthday and/or their anniversary, certain dialogue and spouse missions will acknowledge this. If the player selects a day that is concurrent with an event, such as a festival or wedding anniversary, a disclaimer appears warning the player of the possibility of the event affecting the player's parties or any other player-involved event. If choosing a day that coincides with an event, a message warns the player of the possibility of the event affecting any player-involved event, such as parties. Birthdays cannot be changed after character creation. The player's birthday is chosen at the start of the game and can be any day of any season, and is displayed on the calendar and their Builder License. If the player character gives a gift to a character on their birthday without first becoming Buddies, that character will acknowledge that it is their birthday, but the event will not show up on the calendar (unless the gift causes the relationship to reach Buddy level).Ī character may be given two gifts on their birthday by giving the first on the previous "day", after midnight after the player sleeps, the ability to give that character a gift resets, and a second gift will likewise yield triple relationship points. After the player becomes Buddies with someone, that character's birthday will be displayed on the calendar, indicated by the character's facial portrait on the calendar. No birthdays are initially shown on the calendar, other than the player's. During one's birthday, gifting an item to that character usually will yield a higher or lower relationship value, as they will react greatly to it.

For example, fireside meetings (unless they are advancing the story) and the deadlines for commissions and missions will not appear on the calendar.īirthdays See also: Gift preferences page for a list of characters and their birthdaysīirthdays are the anniversary of a day in which a character was born, occurring once a year. Not every event will display on the calendar.

These events include what day an Abandoned Ruins entry pass expires, what day a rental horse lease expires, and what date and time that a playdate or date is scheduled for. Reminders for certain events will automatically be added to the calendar. In the event the player no longer needs the reminder, the reminder can be deleted. A time can be added to help remind the player of the event, which is formatted in 24-hour. These notes can serve as an event reminder, capable of reminding the player of an upcoming event, such as a fireside meeting. To input a note onto the calendar, an icon resembling a notepad is found on the bottom right of the calendar page.

Notes can be added to each individual calendar day.
